CreateMeshBuilder,
AddVertex,-16, 1.0, 26,
AddVertex,1.3, -5.3, 26,
AddVertex,1.5, -5.3, -16.5,
AddVertex,-120.0, -5, 0,
AddVertex,-16.0, 1.0, 0,
AddFace,0,1,2,4,
AddFace,4,2,3,
GenerateNormals,

LoadTexture,grass3b.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 1,

CreateMeshBuilder,
AddVertex,-120, 2, 30,
AddVertex,-3.5, -5.9, 30,
AddVertex,-3.5, -5.91, 0,
AddVertex,-3.5, -10.31, -5,
AddVertex,-160, -10.31, -15,
AddVertex,-120, 2, 0,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,emb2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,120, 1.5, 30,
AddVertex,2, -2.3, 30,
AddVertex,2, -1.31, 0,
AddVertex,2, -6.31, -5,
AddVertex,160, -6.31, -15,
AddVertex,120, 1.5, 0,
AddFace,5,2,1,0,
AddFace,4,3,2,5,
GenerateNormals,

LoadTexture,emb2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,5.5, 1.1, 0,
AddVertex,5.5, 1.1, 25.2,
AddVertex,5.5, -0.6, 25.2,
AddVertex,5.5, -0.6, 0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,fence9.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,8,0,
SetTextureCoordinates,2,8,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,95, -0.3, 0,
AddVertex,95, 12.3, 0,
AddVertex,94.8, 12.3, 25,
AddVertex,94.8, -0.3, 25,
AddFace,3,2,1,0,
SetColor,255,255,255,
GenerateNormals,

LoadTexture,hedge2a.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,000,000,000,