

CreateMeshBuilder,
AddVertex,-3.8, 1.5, 0,
AddVertex,-3.8, 1.5, 25.1,
AddVertex,-3.8, -0.3, 25.1,
AddVertex,-3.8, -0.3, 0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Fence2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 8, 0,
SetTextureCoordinates,2, 8, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,156,156,156,

CreateMeshBuilder,
AddVertex,-1.89, -0.29, 25.3,
AddVertex,-1.89, -0.29, 0,
AddVertex,-3.8, -0.29, 0,
AddVertex,-15.8, -6.29, 0,
AddVertex,-15.8, -6.29, 25.3,
AddVertex,-3.8, -0.29, 25.3,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,Ballast_g.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 0.8,
SetTextureCoordinates,4, 0, 0.8,
SetTextureCoordinates,5, 0, 1,
