

CreateMeshBuilder,
AddVertex,-120, 13, 30,
AddVertex,-3.5, -5.9, 30,
AddVertex,-3.5, -5.91, 0,
AddVertex,-3.5, -10.31, -5,
AddVertex,-160, -10.31, -15,
AddVertex,-120, 13, 0,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,



LoadTexture,emb1.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,


CreateMeshBuilder,
AddVertex,-10, 1.9, -3,
AddVertex,-10.3, 1.9, 25.0,
AddVertex,-9.3, -2.2, 25.0,
AddVertex,-9, -2.2, -3,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,hawthorn_hedge.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 8, 0,
SetTextureCoordinates,2, 8, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,


CreateMeshBuilder,
AddVertex,-11, 1.9, -6,
AddVertex,-11.3, 1.9, 23.0,
AddVertex,-10.3, -2.2, 23.0,
AddVertex,-10, -2.2, -6,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,hawthorn_hedge.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 8, 0,
SetTextureCoordinates,2, 8, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,
;********************* RHS ******************************,


CreateMeshBuilder,
AddVertex,120, 8, 30,
AddVertex,3, -5, 30,
AddVertex,3, -5, 0,
AddVertex,3, -5, -5,
AddVertex,160, -5, -15,
AddVertex,120, 6, 0,
AddFace,5,2,1,0,
AddFace,4,3,2,5,
GenerateNormals,

LoadTexture,grass_cd.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

