

CreateMeshBuilder,
AddVertex,-15, 5, 26,
AddVertex,4.3, -5.3, 26,
AddVertex,5.5, -5.3, -16.5,
AddVertex,-120.0, -5, 0,
AddVertex,-15.0, 5, 0,
AddFace,0,1,2,4,
AddFace,4,2,3,
GenerateNormals,

LoadTexture,grass3a.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 1,

CreateMeshBuilder,
AddVertex,120, 8, 30,
AddVertex,3, -0.3, 30,
AddVertex,3, -2.31, 0,
AddVertex,3, -4.31, -5,
AddVertex,160, -4.31, -15,
AddVertex,120, 6, 0,
AddFace,5,2,1,0,
AddFace,4,3,2,5,
GenerateNormals,

LoadTexture,grass3b.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,



CreateMeshBuilder,
AddVertex,-3,12,25,
AddVertex,-3,1,25,
AddVertex,-14,1,0,
AddVertex,-14,12,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,bush_d.png,
SetTextureCoordinates,0,00,0,
SetTextureCoordinates,1,00,1,
SetTextureCoordinates,2,01,1,
SetTextureCoordinates,3,01,0,
SetDecalTransparentColor,000,000,000,

CreateMeshBuilder,
AddVertex,1.3, 3.5, 25.1,
AddVertex,1.8, 5.5, 0,
AddVertex,1.8, -3, 0,
AddVertex,1.3, -3, 25.1,
AddVertex,12.3, 4.5, 0,
AddVertex,12.3, -3, 0,
AddFace,0,1,2,3,
AddFace,1,4,5,2,
GenerateNormals,

LoadTexture,treewall.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 2, 0,
SetTextureCoordinates,5, 2, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,1, 9, 7,
AddVertex,1, -0.3, 7,
AddVertex,9, -0.3, 0,
AddVertex,9, 9, 0,
AddFace,3,2,1,0,

GenerateNormals,

LoadTexture,bushes_tall.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0,1,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,1,0,
SetDecalTransparentColor,0, 0, 0,