
CreateMeshBuilder,
AddVertex,-10.26, 6.6, -2.9,
AddVertex,25, 6.6, 14.2,
AddVertex,25, 4.9, 14.2,
AddVertex,-10.26, 5.1, -2.9,
AddVertex,25, 4.9, 23,
AddVertex,-10.26, 5.1, 6.5,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,Bridge7a.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 25, 0,
SetTextureCoordinates,2, 25, 0.888,
SetTextureCoordinates,3, 0, 0.888,
SetTextureCoordinates,4, 25, 1,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,-11, 6.3, -0.1,
AddVertex,-11, -2.3, -0.1,
AddVertex,2, -2.3, 6.3,
AddVertex,2, 6.3, 6.3,
AddVertex,2, -2.3, 11.3,
AddVertex,2, 6.3, 11.3,
AddFace,3,2,1,0,
AddFace,5,4,2,3,
GenerateNormals,

LoadTexture,Tunnelstone.png,
SetTextureCoordinates,0, 6, 0,
SetTextureCoordinates,1, 6, 6,
SetTextureCoordinates,2, 0, 6,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,4, 9, 6,
SetTextureCoordinates,5, 9, 0,

CreateMeshBuilder,
AddVertex,25, 6.3, 17,
AddVertex,25, -2.3, 17,
AddVertex,12, -2.3, 11.3,
AddVertex,12, 6.3, 11.3,
AddVertex,12, -2.3, 17,
AddVertex,12, 6.3, 17,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,Tunnelstone.png,
SetTextureCoordinates,0, 6, 0,
SetTextureCoordinates,1, 6, 6,
SetTextureCoordinates,2, 0, 6,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,4, 9, 6,
SetTextureCoordinates,5, 9, 0,









CreateMeshBuilder,
AddVertex,-8, -7, -19,
AddVertex,-18, -3, -25,
AddVertex,-2.3, 5.7, 5,
AddVertex,3.3, -2.3, 5,
AddVertex,-120, -5, 5,
AddVertex,-110, 5, 10,
AddFace,0,1,2,3,
AddFace,1,4,5,2,
GenerateNormals,

LoadTexture,grass_cd.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 2, 0,
SetTextureCoordinates,5, 2, 1,

CreateMeshBuilder,
AddVertex,20, -7, -12,
AddVertex,25, -3, -18,
AddVertex,20, 5.2, 9.5,
AddVertex,11.3, -1.3, 9.5,
AddVertex,115, -5, 7,
AddVertex,105, 4, 12,
AddFace,3,2,1,0,
AddFace,2,5,4,1,
GenerateNormals,

LoadTexture,Grass_cd.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 4,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 2, 0,
SetTextureCoordinates,5, 2, 1,





CreateMeshBuilder,
AddVertex,-60,12,0,
AddVertex,-60,-4,0,
AddVertex,-20,-5,3,
AddVertex,-20,10,3,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,tree_pair.png,
SetTextureCoordinates,0,00,0,
SetTextureCoordinates,1,00,1,
SetTextureCoordinates,2,01,1,
SetTextureCoordinates,3,01,0,
SetDecalTransparentColor,000,000,000,

CreateMeshbuilder
AddVertex,-40,9,-24,
AddVertex,-2,9,0,
AddVertex,-2,-4.5,0,
AddVertex,-40,-4.5,-24,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,TreeWall.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshbuilder
AddVertex,-40,6,-34,
AddVertex,-1,6,-20,
AddVertex,-1,-9.5,-20,
AddVertex,-40,-9.5,-34,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,TreeWall.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,





CreateMeshbuilder
AddVertex,12,8,0,
AddVertex,50,8,25,
AddVertex,50,-6.5,25,
AddVertex,12,-6.5,0,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,TreeWall.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,