CreateMeshBuilder,
AddVertex,-15, 3, 26,
AddVertex,1.3, -5.3, 26,
AddVertex,1.35, -5.3, -16.5,
AddVertex,-120.0, -5, 0,
AddVertex,-15.0, 3, 0,
AddFace,0,1,2,4,
AddFace,4,2,3,
GenerateNormals,

LoadTexture,grass3a.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 1,

CreateMeshBuilder,
AddVertex,-120, 3, 30,
AddVertex,-3.5, -5.9, 30,
AddVertex,-3.5, -5.91, 0,
AddVertex,-3.5, -10.31, -5,
AddVertex,-160, -10.31, -15,
AddVertex,-120, 3, 0,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,emb2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,120, 1, 30,
AddVertex,2, -2.3, 30,
AddVertex,2, -1.31, 0,
AddVertex,2, -6.31, -5,
AddVertex,160, -6.31, -15,
AddVertex,120, 1, 0,
AddFace,5,2,1,0,
AddFace,4,3,2,5,
GenerateNormals,

LoadTexture,emb1.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,-15.26, -1.9, 8,
AddVertex,-15.26, 11, 8,
AddVertex,-2.26, 11, 10,
AddVertex,-2.26, -1.9, 10,
AddFace,0,1,2,3,
SetColor,255,255,255,
GenerateNormals,

LoadTexture,treewall.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,000,000,000,

CreateMeshBuilder,
AddVertex,6.5, 1.1, 0,
AddVertex,6.3, 1.1, 25,
AddVertex,6.3, -2.4, 25,
AddVertex,6.5, -2.4, 0,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,fence10.png,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,8,0,
SetTextureCoordinates,2,8,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,115, -0.1, 0,
AddVertex,115, 15.3, 0,
AddVertex,114.8, 15.3, 25,
AddVertex,114.8, -0.1, 25,
AddFace,3,2,1,0,
SetColor,255,255,255,
GenerateNormals,

LoadTexture,hedge2a.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,000,000,000,