CreateMeshBuilder,
AddVertex,1, 1.41, 1,
AddVertex,2, 1.41, 0,
AddVertex,2, 0.35, 0,
addVertex,1, -0.35, 1,
AddFace,0,1,2,3,

GenerateNormals,

LoadTexture,trolley.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

