

CreateMeshBuilder,
AddVertex,-12, 5, 26,
AddVertex,2.5, -5.3, 26,
AddVertex,2.5, -5.3, -16.5,
AddVertex,-60.0, -5, 0,
AddVertex,-12.0, 5, 0,
AddFace,0,1,2,4,
AddFace,4,2,3,
GenerateNormals,

LoadTexture,grass3a.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 2,
SetTextureCoordinates,4, 0, 1,

CreateMeshBuilder,
AddVertex,-120, 10, 30,
AddVertex,-3.5, -5.9, 30,
AddVertex,-3.5, -5.91, 0,
AddVertex,-3.5, -8.31, -5,
AddVertex,-160, -8.31, -15,
AddVertex,-120, 11, 0,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
GenerateNormals,

LoadTexture,grass_cd2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,0, -0.3, 30,
AddVertex,120, -0.3, 30,
AddVertex,120, -0.31, 0,
AddVertex,150, -5.31, -10,
AddVertex,0, -5.31, -10,
AddVertex,0, -0.31, 0,
AddFace,0,1,2,5,
AddFace,5,2,3,4,
SetColor,195,185,195,
GenerateNormals,

LoadTexture,Grass_cd2.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 1, 2,
SetTextureCoordinates,4, 0, 2,
SetTextureCoordinates,5, 0, 1,

CreateMeshBuilder,
AddVertex,-2,14,5,
AddVertex,-2,3,5,
AddVertex,-11,3,5,
AddVertex,-11,14,5,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,t1.png,
SetTextureCoordinates,0,00,0,
SetTextureCoordinates,1,00,1,
SetTextureCoordinates,2,01,1,
SetTextureCoordinates,3,01,0,
SetDecalTransparentColor,000,000,000,
