

CreateMeshBuilder,
AddVertex,6.2, 2.6, 25,
AddVertex,6.2, 2.6, 18,
AddVertex,6.2, 1.1, 18,
AddVertex,6.2, 1.1, 25,
AddVertex,8.3, 2.6, 18,
AddVertex,8.3, 1.1, 18,
AddVertex,8.3, 2.6, 7,
AddVertex,8.3, 1.1, 7,
AddVertex,6.2, 2.6, 7,
AddVertex,6.2, 1.1, 7,
AddVertex,6.2, 2.6, 0,
AddVertex,6.2, 1.1, 0,
AddFace,0,1,2,3,
AddFace,1,4,5,2,
AddFace,4,6,7,5,
AddFace,7,9,8,6,
AddFace,8,10,11,9,
GenerateNormals,

LoadTexture,Fence_Alvechurch.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 3, 0,
SetTextureCoordinates,2, 3, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 4, 0,
SetTextureCoordinates,5, 4, 1,
SetTextureCoordinates,6, 7, 0,
SetTextureCoordinates,7, 7, 1,
SetTextureCoordinates,8, 8, 0,
SetTextureCoordinates,9, 8, 1,
SetTextureCoordinates,10, 11, 0,
SetTextureCoordinates,11, 11, 1,
SetDecalTransparentColor,120,120,120,

CreateMeshBuilder,
AddVertex,8.3, 1.1, 7,
AddVertex,8.3, 1.1, 18,
AddVertex,6.19, 1.1, 18,
AddVertex,6.19, 1.1, 7,
AddFace,3,2,1,0,
GenerateNormals,

LoadTexture,FormC.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 0.2,
SetTextureCoordinates,3, 0, 0.2,

CreateMeshBuilder,
AddVertex,5.8, 3.5, 10,
AddVertex,8.2, 3.5, 10,
AddVertex,8.2, 1.1, 10,
AddVertex,5.8, 1.1, 10,
AddVertex,8.2, 3.5, 15,
AddVertex,8.2, 1.1, 15,
AddVertex,5.8, 3.5, 15,
AddVertex,5.8, 1.1, 15,
AddFace,0,1,2,3,
AddFace,2,5,4,1,
AddFace,5,7,6,4,
GenerateNormals,

LoadTexture,Alvechurch1.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 2, 0,
SetTextureCoordinates,5, 2, 1,
SetTextureCoordinates,6, 3, 0,
SetTextureCoordinates,7, 3, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,5.8, 3.5, 13.5,
AddVertex,5.8, 3.5, 11.5,
AddVertex,5.8, 1.1, 11.5,
AddVertex,5.8, 1.1, 13.5,
AddFace,0,1,2,3,
GenerateNormals,

LoadTexture,Alvechurch1.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,7.0, 3.9, 14.7,
AddVertex,7.0, 3.9, 10.3,
AddVertex,5.8, 3.5, 10,
AddVertex,5.8, 3.5, 15,
AddVertex,7.0, 3.9, 10.3,
AddVertex,8.2, 3.5, 10,
AddFace,0,1,2,3,
AddFace,1,4,5,2,
GenerateNormals,

LoadTexture,Alvechurch1a.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetTextureCoordinates,4, 2, 0,
SetTextureCoordinates,5, 2, 1,