



CreateMeshBuilder,
AddVertex,-3, 8, 20,
AddVertex,10, 8, 20,
AddVertex,10, 6, 20,
AddVertex,-3, 6, 20,
AddVertex,10, 6, 25,
AddVertex,-3, 6, 25,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,stallard_bridge.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 8, 0,
SetTextureCoordinates,2, 8, 0.888,
SetTextureCoordinates,3, 0, 0.888,
SetTextureCoordinates,4, 8, 1,
SetTextureCoordinates,5, 0, 1,





CreateMeshBuilder,
AddVertex,2.8, 7, 20,
AddVertex,2.8, -0.3, 20,
AddVertex,2.5, -0.3, 20,
AddVertex,2.5, 7, 20,
AddVertex,2.5, -0.3, 25,
AddVertex,2.5, 7, 25,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,Support2.png,
SetTextureCoordinates,0, 0.13, 0,
SetTextureCoordinates,1, 0.13, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,4, 2, 1,
SetTextureCoordinates,5, 2, 0,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,10.8, 5, 16.5,
AddVertex,10.8, -0.3, 16.5,
AddVertex,10.5, -0.3, 16.5,
AddVertex,10.5, 5, 16.5,
AddVertex,10.5, -0.3, 18,
AddVertex,10.5, 5, 18,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,Support2.png,
SetTextureCoordinates,0, 0.13, 0,
SetTextureCoordinates,1, 0.13, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,4, 1, 1,
SetTextureCoordinates,5, 1, 0,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,10.8, 5, 20,
AddVertex,10.8, -0.3, 20,
AddVertex,10.5, -0.3, 20,
AddVertex,10.5, 5, 20,
AddVertex,10.5, -0.3, 25,
AddVertex,10.5, 5, 25,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,Support2.png,
SetTextureCoordinates,0, 0.13, 0,
SetTextureCoordinates,1, 0.13, 1,
SetTextureCoordinates,2, 0, 1,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,4, 2, 1,
SetTextureCoordinates,5, 2, 0,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,
AddVertex,16.5, 5, 10,
AddVertex,16.5, -0.3, 10,
AddVertex,16, -0.3, 10,
AddVertex,16, 5, 10,
AddVertex,16, -0.3, 10,
AddVertex,16, 5, 10,
AddFace,0,1,2,3,
AddFace,3,2,4,5,
GenerateNormals,

LoadTexture,TunnelBrick.png,
SetTextureCoordinates,0, 3, 0,
SetTextureCoordinates,1, 3, 4,
SetTextureCoordinates,2, 0, 4,
SetTextureCoordinates,3, 0, 0,
SetTextureCoordinates,4, 6, 4,
SetTextureCoordinates,5, 6, 0,

